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cobar
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 africa 1960 textures fzaa
« Thread Started on Dec 31, 2011, 6:49am »

the textures of the airport building at fzaa [Leopoldville] seem to be missing in my africa 1960 scenery,does anyone know which textures are needed?
all other airports seem to be fine

happy new year
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Johan Dees
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 Re: africa 1960 textures fzaa
« Reply #1 on Dec 31, 2011, 8:20am »

Hi, I made it.
Cant remember what file exacty, do you have the big addon collection installed?

http://www.flightsim.com/kdl.php?fid=150800

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cobar
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 Re: africa 1960 textures fzaa
« Reply #2 on Dec 31, 2011, 11:10am »

hi
yes the big add-on is ainstalled.
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Wolfgang
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 Re: africa 1960 textures fzaa
« Reply #3 on Dec 31, 2011, 3:10pm »

Hi,

some screenshots would be nice to identify the library
you are missing.

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Wolfgang
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jwh
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 Re: africa 1960 textures fzaa
« Reply #4 on Dec 31, 2011, 6:23pm »

I had a similar problem with Durban in that you could see that a building should be there but there was just a base or something like that. I reinstalled the kb_houses and kb-terminals files and after doing that I noticed those two files weren't in my AddonScenery/Scenery folder. Once those two files were in that AddonScenery/Scenery folder Durban was perfect. It may be worth having a look at that.

Had a similar problem with the top of the control tower at Dakar and recall manually coping some texture and scenery files over and that fixed it.

John
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thumper
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 Re: africa 1960 textures fzaa
« Reply #5 on Aug 26, 2012, 11:16am »

I know there is a fix for the missing buildings for FZAA Leopoldville in the Africa package, but I forgot what is was. I have the super library object download installed in my classic library.

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thumper
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 Re: africa 1960 textures fzaa
« Reply #6 on Aug 26, 2012, 12:10pm »

never mind, fixed. the abalphanumeric and fs9 custom buildings have to appear in my addon scenery/scenery folder and not just the static objects library/scenery folder for this airport to work.
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Tom/CalClassic
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 Re: africa 1960 textures fzaa
« Reply #7 on Aug 26, 2012, 2:26pm »

Odd, they don't in mine...
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