cobar ConvairLiner
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|  | africa 1960 textures fzaa « Thread Started on Dec 31, 2011, 6:49am » | |
the textures of the airport building at fzaa [Leopoldville] seem to be missing in my africa 1960 scenery,does anyone know which textures are needed? all other airports seem to be fine
happy new year
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Johan Dees Seven Seas
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cobar ConvairLiner
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|  | Re: africa 1960 textures fzaa « Reply #2 on Dec 31, 2011, 11:10am » | |
hi yes the big add-on is ainstalled.
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Wolfgang Seven Seas
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|  | Re: africa 1960 textures fzaa « Reply #3 on Dec 31, 2011, 3:10pm » | |
Hi,
some screenshots would be nice to identify the library you are missing.
Cheers Wolfgang
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jwh Starliner
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|  | Re: africa 1960 textures fzaa « Reply #4 on Dec 31, 2011, 6:23pm » | |
I had a similar problem with Durban in that you could see that a building should be there but there was just a base or something like that. I reinstalled the kb_houses and kb-terminals files and after doing that I noticed those two files weren't in my AddonScenery/Scenery folder. Once those two files were in that AddonScenery/Scenery folder Durban was perfect. It may be worth having a look at that.
Had a similar problem with the top of the control tower at Dakar and recall manually coping some texture and scenery files over and that fixed it.
John
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thumper DC-6B
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|  | Re: africa 1960 textures fzaa « Reply #5 on Aug 26, 2012, 11:16am » | |
I know there is a fix for the missing buildings for FZAA Leopoldville in the Africa package, but I forgot what is was. I have the super library object download installed in my classic library.
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thumper DC-6B
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|  | Re: africa 1960 textures fzaa « Reply #6 on Aug 26, 2012, 12:10pm » | |
never mind, fixed. the abalphanumeric and fs9 custom buildings have to appear in my addon scenery/scenery folder and not just the static objects library/scenery folder for this airport to work.
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Tom/CalClassic Administrator
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|  | Re: africa 1960 textures fzaa « Reply #7 on Aug 26, 2012, 2:26pm » | |
Odd, they don't in mine...
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