|
Post by Tom/CalClassic on Dec 8, 2013 13:34:46 GMT -5
Hi all,
Jaap has finished his HQ version of the Viscount 700, based on Rick Piper's fine model. I have now included it in the AI Traffic package (file #6). Detailed instructions included on how to convert from the "usual" model to the HQ model - it's different from the others, in a separate folder. Thanks guys!
As usual, liveries must be found and downloaded separately.
Enjoy,
|
|
|
Post by circleman on Dec 9, 2013 20:35:32 GMT -5
a thousand thx to Spraycan for the great HQ Viscount. deployed wherever the repaints can take it.
|
|
|
Post by discoazul2000 on Dec 15, 2013 1:26:49 GMT -5
Been changing all the classics to HQ, but couldn't get the Viscount to work. Tried it for the nice SAN Ecuador repaint by R. Estrella but it shows no paint at all. Noticed the repaint requires the model 700d but the HQ only has model 700. Would that be it ? Thanks. Cheers
|
|
|
Post by Tom/CalClassic on Dec 15, 2013 13:37:01 GMT -5
Check the texture file names. They must be identical to these:
Eng_LM.bmp Eng_t.bmp Fin_LM.bmp Fin_t.bmp Fuse1_LM.bmp Fuse1_t.bmp Fuse2_LM.bmp Fuse2_t.bmp Fuse3_LM.bmp Fuse3_t.bmp interior.bmp prop_LM.bmp prop_t.bmp Viscount_airstair.bmp viscount_door.bmp Viscount_seat_color.bmp Wing-L_LM.bmp Wing-L_t.bmp Wing-R_LM.bmp Wing-R_t.bmp
If they aren't the same, rename them.
Hope this helps,
|
|
|
Post by Tom/CalClassic on Dec 15, 2013 13:42:21 GMT -5
Looks like many of the texture files need to have _t added to them.
Hope this helps,
|
|
|
Post by Tom/CalClassic on Dec 15, 2013 13:45:25 GMT -5
I have added the following instruction to the High Quality readme file, which will be uploaded in an update soon:
10. Rename the following textures, adding _t to them:
Eng.bmp Fin.bmp Fuse1.bmp Fuse2.bmp Fuse3.bmp prop.bmp Wing-L.bmp Wing-R.bmp
to:
Eng_t.bmp Fin_t.bmp Fuse1_t.bmp Fuse2_t.bmp Fuse3_t.bmp prop_t.bmp Wing-L_t.bmp Wing-R_t.bmp
Hope this helps,
|
|
|
Post by discoazul2000 on Dec 15, 2013 14:02:15 GMT -5
Thanks again. Cheers.
|
|
|
Post by Tom/CalClassic on Dec 15, 2013 14:32:27 GMT -5
Hi again,
You're welcome, of course.
The main AI File #6 has been updated with that extra instruction.
|
|