Announcing La Guardia 1950 for FSX - now with working images
Jul 6, 2017 12:05:07 GMT -5
deltalima and bryan01 like this
Post by braselc5048 on Jul 6, 2017 12:05:07 GMT -5
Classic La Guardia has always been one of my favorite sceneries, but in FSX, it suffered from coastline issues As the result of a off and on project over the last couple of years, I've made a new version, completely reworking the airport and massively upgrading it, especially the "street side." I more or less consider it a new scenery, this time for FSX. Take a look:
The front drive (based on period photos):
Overview of the street side:
Plenty of details on the ramp side as well:
Another view of the ramp side from the other direction:
The tower now has an interior:
The Marine air terminal:
The terminal at night:
The airport at dawn from the front:
And the back:
The scenery also includes some pretty basic improvements to New York Harbor, since I had to redraw all the coastlines for the whole harbor. Also includes a considerable amount of work for improving the taxi markings on the apron (the lines only go where they should now, not every potential or not combination). It's not so much a FSX update of the old scenery (no relationship at all to the recent fs2004 improved scenery, I didn't even know it was in progress), as a complete rework, and really a separate scenery. The year "1950" is more or less arbitrary, as the cars in the parking lots are early/late 1940's models. Other than that, it's pretty much accurate from 1938 to 1959.
Also includes an optional and rather large improvement to the default rotating airport beacon, with a substantial increase in realism. (Included in all the screenshots above.)
It also requires my new V4.5 FSX Cal Classic libraries update, which is now out. (calclassic_scenery_library_v4-5_fsx.zip on flightsim.com) It's not the biggest update, and requires installing on top of every other FSX update, but it does fix missing textures in a large number of objects, and importantly updates the terminal library and especially fixes the classic towers library (likely needing the most updating of anything.) Also allows using the classic light poles and ramp lights in FSX, and includes a new method light splash designed for car headlights, but usable for pretty much anything, that doesn't use the landing light effect and doesn't leave a light at the origin.
Download link for the airport:
www.flightsim.com/vbfs/fslib.php?do=copyright&fid=197656
The front drive (based on period photos):
Overview of the street side:
Plenty of details on the ramp side as well:
Another view of the ramp side from the other direction:
The tower now has an interior:
The Marine air terminal:
The terminal at night:
The airport at dawn from the front:
And the back:
The scenery also includes some pretty basic improvements to New York Harbor, since I had to redraw all the coastlines for the whole harbor. Also includes a considerable amount of work for improving the taxi markings on the apron (the lines only go where they should now, not every potential or not combination). It's not so much a FSX update of the old scenery (no relationship at all to the recent fs2004 improved scenery, I didn't even know it was in progress), as a complete rework, and really a separate scenery. The year "1950" is more or less arbitrary, as the cars in the parking lots are early/late 1940's models. Other than that, it's pretty much accurate from 1938 to 1959.
Also includes an optional and rather large improvement to the default rotating airport beacon, with a substantial increase in realism. (Included in all the screenshots above.)
It also requires my new V4.5 FSX Cal Classic libraries update, which is now out. (calclassic_scenery_library_v4-5_fsx.zip on flightsim.com) It's not the biggest update, and requires installing on top of every other FSX update, but it does fix missing textures in a large number of objects, and importantly updates the terminal library and especially fixes the classic towers library (likely needing the most updating of anything.) Also allows using the classic light poles and ramp lights in FSX, and includes a new method light splash designed for car headlights, but usable for pretty much anything, that doesn't use the landing light effect and doesn't leave a light at the origin.
Download link for the airport:
www.flightsim.com/vbfs/fslib.php?do=copyright&fid=197656