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Post by av8trkevin on Jun 15, 2019 18:52:41 GMT -5
G'day.
I have converted a few ground models (from the CalClassic scenery library for FSX) to create some interesting AI sessions with the models.
But, though I have successfully converted and tested the models (I always create drivable versions to make sure they display etc), when I advance the throttle, the model drives backwards -- and -- the tail lights are displaying on the front of the model. Thus I assume that the vehicle is 180 degrees out.
Is there a tool to edit and change this or is there something I can do in the config perhaps (though I didn't see any reference that might prove useful).
Thank you in advance.
KevinB
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Post by Tom/CalClassic on Jun 15, 2019 20:02:07 GMT -5
Hi Kevin,
By "ground models" I assume you mean the cars and other vehicles? What do you use for your conversion tool? If it is ModelConverterX, you can use the Transform Object/Rotate button and rotate the model 180 degrees in Heading.
If you are using a program like GMAX, there are similar commands.
Hope this helps,
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Post by av8trkevin on Jun 15, 2019 20:39:37 GMT -5
Thank you Tom.
I'm looking for that button (yes, I'm using ModelConverter). Can you clue me in one where it is located in the tool?
Thank you
Kevin B
BTW, Tom Constantine (Overshoe) from Maine said to tell you hello and long-time no chat!
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Post by av8trkevin on Jun 15, 2019 20:43:51 GMT -5
Found the button!
Gonna try and test things now.
Thank you
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Post by Tom/CalClassic on Jun 15, 2019 20:57:39 GMT -5
Hi, Glad to help, and I say hello too.
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Post by av8trkevin on Jun 15, 2019 21:13:23 GMT -5
Thank you, Tom! That was the solution I needed.
I now have some interesting new AI cars.
KB
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