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Post by mdeval on Nov 13, 2019 19:55:21 GMT -5
Don't remember the fix for this. In the cfg. maybe ? The issue is that the wheels on the default DC-3 are sunken into the ground by about 8 inches or so.
Somebody got the cure ?
Thanks in advance, Mike
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Post by Tom/CalClassic on Nov 13, 2019 22:06:45 GMT -5
Are you using the default cfg file or a replacement? Perhaps replace the contact points section of the cfg file with the original?
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Post by stansdds on Nov 14, 2019 5:43:40 GMT -5
Does this happen at one airport or area or does this happen at all airports?
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Post by mdeval on Nov 14, 2019 10:42:02 GMT -5
It IS a replacement cfg. Replacing the contact points section with the original did the trick. Thank you Tom.
Another question. How do I increase braking power ? Seems like the DC-3 brakes are not as effective as they should be. Takes forever to get the tailwheel down.
Again, thanks in advance, Mike
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Post by Tom/CalClassic on Nov 14, 2019 13:23:41 GMT -5
Glad to help. Note that DC-3 brakes were notoriously ineffective. Most pilots did not rely on them at all.
To increase braking, increase the number in the toe_brake_scalar in the cfg file.
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Post by mdeval on Nov 14, 2019 14:53:18 GMT -5
At work right now so don't have access to FS9, but before I left for work I did some experimenting. Came across the toe_brake_scalar in cfg. Default had a value of 3. Looking at another DC-3 sim that I have, it showed a value of 7. Went back to the default and changed it to 5, not wanting to "overdo it". Didn't seem to have much if any affect, but tonight after I get home I,ll "bump it up some:. I betting that'll do the trick.
Tom, thanks for your help. Some times I reach out before trying myself to solve an issue.
Mike
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Post by Tom/CalClassic on Nov 14, 2019 15:27:56 GMT -5
My co-worker used to say "why should I read the manual when I have you here?" So I'm used to that.
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Post by stansdds on Nov 15, 2019 7:41:19 GMT -5
My co-worker used to say "why should I read the manual when I have you here?" So I'm used to that. Funny and so true of so many people in so many jobs!
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Post by mdeval on Nov 15, 2019 17:54:35 GMT -5
Bumped the value up to 8 on the toe brakes and it seems to be just about right. OK next question: Same DC-3 is very difficult to get slowed down on approach. Have to use full flaps and MP down around 16 - 18. Does this seem correct ? I'm using the cfg from the sim DC-3C, or Jahns C-47. Can't remember which.
As always, thanks in advance Mike
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Post by stansdds on Nov 16, 2019 9:59:34 GMT -5
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Post by Dennis the menace on Nov 22, 2019 20:32:16 GMT -5
I use the standard weak brakes on the DC-3. If your final is not too fast, you'll be fine on landing provided you don't land halfway down the runway. One thing you can do to assist the brakes is once you are planted on the ground, run your props to full fine. In full fine and at idle, they will tend to act like two giant flat discs, which will help to slow the aircraft down. The Viscount used its props like large discs to create drag to slow it down, because it didn't have reversing props.
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Post by aharon on Nov 23, 2019 10:22:01 GMT -5
Why fly FSX2004 or FSX default DC-3 when you can fly more realistic and EXTREMELY HIGH PAYWARE QUALITY Jahn DC-3/C-47 for FREEE FRREEE FRREEE FREEEEE???
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Post by Tom/CalClassic on Nov 23, 2019 10:34:55 GMT -5
Some liveries are available only for the default DC-3.
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Post by stansdds on Nov 24, 2019 7:37:18 GMT -5
Like Tom said, there are a lot of liveries for the default DC-3 that do not exist for Manfred's C-47 and Manfred's is a true C-47, not a passenger DC-3.
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Post by Defender on Nov 24, 2019 14:17:57 GMT -5
Re Mike's braking question I had a similar problem with the AI DC-3's over-running short airstrips and changing the flaps drag_scalar from 1.0 to 1.4 plus toe_brake_scale of 0.75 solved the problem.
So might help with the flyable version too.
Bill
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