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Post by edakridge on Aug 25, 2020 3:47:31 GMT -5
Sadly, this is today's business model in the software world. Sell a Beta as version 1.0 and let your (paying) customers be free Beta testers. I DO like how updates are handled though. Each time that you start the sim it looks for updates. (Internet connection required)
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Post by jacklyon on Aug 25, 2020 9:44:43 GMT -5
Sadly, this is today's business model in the software world. Sell a Beta as version 1.0 and let your (paying) customers be free Beta testers. I DO like how updates are handled though. Each time that you start the sim it looks for updates. (Internet connection required) Is ok, this new model for me, if you see DCS and IL2NG, they leave "beta" long time ago, but they continues improve, as "platform", DCS, will got more and more things, and not all payware, same things for IL2NG, it's nice to follow developer blogs, of each combat sim, and see all the new are coming. This business model, got another advantage... it's more difficult to pirate, because is complicated to have the last last version if you not buy the product, is an extra motivation to avoid pirate games, or to punish those not buy the product. And as today, is easy, to download big games... big packs... the business model of "early release", and "continue support games", is not bad... the problem, is like the early release as FSW (Flight Simulator World by Dovetail), you buy a product "not finished", but developer, give ups and dissapear, and you got an unfinished game that you pay it for... But, with Microsoft, it's "zero risk" Well, to be fair, DCS and IL2NG are "constant improving game", but when they was release it, they was 99% finished, is not the case of MSFS, but MSFS, is a lot more huge product, is the "whole world in your hands"
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Post by Pacific SMX on Aug 25, 2020 10:57:05 GMT -5
OK, the CH products showed up again last night. It really seems to be hit or miss, so I don't think it's the drivers. The only odd thing is that it wouldn't let me map throttles 3 and 4. Not really necessary at this point as there is nothing out there that requires them anyway. I agree that it's definitely a work in progress. Nothing like watching cars and trucks fly past you at a 90 degree angle while lined up on the runway! I'm somewhat surprised at the number of non-op switches in some of the cockpits though. I'm confident that it will mature with time. Between FS9, FSX and this new sim I have plenty of years of flying enjoyment ahead of me, so I'm not complaining.
Regards,
Phil
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Post by edakridge on Aug 25, 2020 11:22:45 GMT -5
I wouldn't say "Zero Risk". I remember how they deserted a loyal community not too many years ago.
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Post by Pacific SMX on Aug 25, 2020 12:41:43 GMT -5
I see where Microsoft has already sold 2.27 million copies of the simulator and analysts are expecting a $2.6 billion boost in hardware sales because of it. Pressure from hardware manufacturers alone should keep Microsoft in the game for awhile. I wouldn't be surprised that wallets will have to open up for new hardware with each new edition, just like many of us had to do when going from FS9 to FSX. I can see X-plane attempting to compete with the new simulator, providing they have deep enough pockets, but I think Lockheed will continue to use the FSX engines for now and won't really be a factor. And yes, someone, one day, will look on these wonderful aircraft we all enjoy in CalClassic and decide to try their hand in developing them in the new simulator. They will probably even be able to come up with new ways of generating excludes and scenery replacement overlays. Well, one can only wish...
Regards, Phil
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Post by zswobbie1 on Aug 25, 2020 12:55:46 GMT -5
I wouldn't say "Zero Risk". I remember how they deserted a loyal community not too many years ago. They did not 'desert a loyal community'. Whatever gave you that idea? As, I'm sure you know, Company directors are responsible to their shareholders, & if a division within the company is not performing, it gets attended to, in this case, ACES Gaming Studios was closed down. So, not a case of deserting a loyal community, but a case of responsible businessmanship. In any case, it was the freeware & payware developers that really added to the basic sim engine.
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Post by jacklyon on Aug 25, 2020 16:30:54 GMT -5
I wouldn't say "Zero Risk". I remember how they deserted a loyal community not too many years ago. It's true, MS Flight, was a big mistake, but i think they learned the lesson
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Post by albinger on Sept 2, 2020 12:29:41 GMT -5
The new nvidia GPUs are in sight, FS2020 comes closer, but as long there is no conny L-749, L-1049 or willy victor it make no sense for me.
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Post by londonlad on Oct 29, 2020 13:11:58 GMT -5
You’d think at my age (84) I could resist impulses. But I gave into one and bought MSFS 2020. Very disappointed as I found out, too late, that there is no 2D cockpit. So much for any precision flying one would like to do. My 27” monitor is not able to display usable images of Nav and Com radios or any other small controls. Following some users on social media reveals that most are concerned with the graphics (which are very good) and screen shots. So it’s stay with FS9 for me. If anyone really likes the new sim, I would like to hear your comments.
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Post by gharper on Oct 30, 2020 11:04:16 GMT -5
Everyone to their own. I love it and it's the future of flight simming. I sorely miss my propliners but in time all will be added. In the
meantime I'm flying what and where I used to fly in the real world-Cessnas.
Gary
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Post by edakridge on Nov 4, 2020 7:42:13 GMT -5
londonlad , There are many things that I like about the sim and many things that are not done or unfinished. Right now it is pretty good for flying GA aircraft, but not so much for airliners. New addon aircraft are going to be slow coming (Both payware and freeware) due to the differences in the sim and SDK. This sim is not just another modification of the FSX code, but is completely different in menus,controls, and structure. For anyone looking for something similar to FS9 or FSX, this isn't it. It requires a much more powerful computer and is much more difficult to get set up and running well. It also requires Windows 10 which I consider an abomination from Hell. Another issue is that you are buying a Beta, not a finished product. While Micro$haft never announced it as such that is what it is and you must deal with updates which break this while fixing that. With some of the negatives out of the way, let me say that it has great promise. Whether Micro$haft and Asobo take advantage of that promise or not remains to be seen.
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Post by londonlad on Nov 5, 2020 13:20:51 GMT -5
Thanks Edakridge. Your points are well taken and I appreciate your interest. As a person who has flown some big (as well as a few small) aircraft and also flew some real simulators, I feel that MSFS is more of a game than a true FS. I'm going to remove it from my PC and maybe one day if I get a new one I'll reinstall. Thanks again for your comments.
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Post by zswobbie1 on Nov 6, 2020 1:18:10 GMT -5
We can always debate the difference between what is defined as a game or a sim.. Well, ALL past Microsoft products came out of ACES Gaming Studios, & MSFS is developed by Asobo Gaming Studios, and all past & present 'sims' are defined as being entertainment products! (P3D excluded, of course) So, IMHO, what we have is a game that simulates a simulator.
Having 'real world photogrammetry & Azure based eye-candy scenery, with, well, a bunch of default GA planes, do not a real simulator (that has an 'for entertainment' core) most certainly does not a real simulator make.
MSFS is sold as an entertainment product, no more, no less, that, without it's stunning cloud based scenery, has a huge amount of issues, as we all know. So, interesting times ahead, indeed, with some 'different' add-ons so for for MSFS.. Godzilla!!
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Post by Deleted on Nov 7, 2020 13:00:38 GMT -5
So, interesting times ahead, indeed, with some 'different' add-ons so for for MSFS.. Godzilla!! Do you eventually mean the seasonal change of the trees ... Bernard
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Post by jacklyon on Dec 3, 2020 8:52:13 GMT -5
If MSFS is a game not a simulator, P3D, FSX, FS91, are also games not simulators. I not see a lot of difference between them. I have all of them, i use all of them. I have also XP-11, i bought some weeks ago, and i really fall in love, of XP11, it's (for me) the "home flight simulator" (for me, all this products ALL, are home flight simulators). XP11, is really a gorgeous product. And the freeware community, is huge, and produce very high quality material for this "home flight simulator", aircrafts, scenerys.
MSFS not need more hardware than P3D or FSX, that is wrong, i use all in my computer, and ALL work seamsly (except P3D45 sometimes is less better)
and I got a 6 years computer: Intel 4790K 16 gigas RAM, GTX1660 TI... nothing WOW. The graphic card, is more modern, but is not a high end graphic card. And all the simulator, i have, run, correctly, without 100 frames (except FS91), but, ok.
I not understand why someone of you not like Windows 10, i use it, after several years, not problem, at all with all the simulators that exist nowdays (FS91, FSX, P3D45, XP11, MSFS, IL2NG, DCS2.5) i use, have all of them.
MSFS, is a "growing product", and Asobo, never really mask this, will be improved, year by year, they always talked about 10 years of updates... that was not the case, with all the others simulators, FS91 was released in 2003, we have only one patch, from FS9.0 to FS9.1. FSX, got to service packs, and one add pack, and was abandonned after. Prepar3D, with his ridiculous "academic version", (because legally they can sell it for "entertaiment pourpouses", but in the fact, they are doing). LM, with P3D, make "version", i am agree from V3 to V4, but V1, V2, V3, was the same thing, and V5, is a V4.6, not a V5... (i bought it and i ask for a refound).
MSFS, is a very outstanding product, even, if need some others, big updates, to become, fully finished..., but, is ok, and look very well.
XP11, is for me, one of the best, (after the 11.50 and Vulkan support)
More I discover, of the freeware enviroment of X-Plane 11, more i found is very very nice.
MSFS, it's still very young, i think it's better to wait for the SDK in 1.0 version, is not the case yet.
OK, FS91, FSX, was finished when they was released, but, there was another times, today, we have internet, we can download patches, more easly than before. DCS and IL2NG work in the same ways, ORBX also, all people, they not "abandon" they released products, and this is (for me), better, than a "maybe" more finished product, but abandonned after 2 years...
i'm not agree (even if i still use FS91, and like a lot), with those said that all more modern than 2006 FSX, is "not good"...
FS91, is outdated, is/was great, but, is outdated, new graphics engines came, and are better.
Allow to make, new things, that we can't do with the (very good but old), FS91 graphics engine
Hey guys, we talk about "computer software", do you know a lot of software, with 17 years old, not updated, that remain at same level that similar product, with a graphic engine with only some months older?
Cheers
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