|
Post by jacklyon on Jul 19, 2015 16:45:56 GMT -5
Hi i would like to convert all the bgl from the V3 cc generic library to P3D/FSX
For P3D users
That s mean recompile each bgl for fsx
Do you know if i can automate.this ( i kind of batch convert process on ModelConverterX)?
Thanks
|
|
|
Post by Tom/CalClassic on Jul 19, 2015 18:55:39 GMT -5
In MCX, Tools/Batch Convert. Select your input files, choose nothing for the operator, choose an output folder, click Export Scenery, and select FSX BGL file. Then click Process.
But this won't give you a proper conversion if any of the objects include transparency. If so, then you need to process those BGL files one object at a time, choosing Use Default Transparent for each material that should be transparent.
Hope this helps,
|
|
|
Post by jacklyon on Jul 20, 2015 2:40:23 GMT -5
Thanks!
|
|