|
Post by Maarten on Aug 30, 2017 20:10:20 GMT -5
Thanks Maarten. I am not sure if anyone has brought this up or you had mentioned it but the front stairs seem to sink into the ramp when extended by one step. If this has been raised before my apologies. I also have to say this model is wonderful. Regards Joe Hello Joe, No, I hadn't mentioned it. I noticed though that the CV-340 had flat nosewheel tires (the rims touching the ramp) and the CV-440 had not (tires at proper pressure). I corrected it by copying the contact points of the CV-440 into the aircraft.cfg of the CV-340 as follows: [contact_points] static_pitch=-1.0 static_cg_height=8.4 gear_system_type=1 //static_pitch=0 //static_cg_height=8.6 //gear_system_type=1 I haven't checked the sinking of the one step into the ramp - it is 3 am here in Holland and I'm only at my PC now because of insomnia - but maybe that correction solved the issue of the missing step too. Bernie, I hope you'll forgive me this minor adjustment. Cheers, Maarten
|
|
|
Post by Maarten on Aug 31, 2017 6:49:38 GMT -5
Joe, you are right. The first step of the stairs of the CV-440 disappears in the tarmac. Cheers, Maarten Attachments:
|
|
|
Post by jnd1186 on Aug 31, 2017 21:54:31 GMT -5
Great Maarten. Looking forward to when it is all updated.
Regards
Joe
|
|
|
Post by Maarten on Sept 1, 2017 2:29:21 GMT -5
Great Maarten. Looking forward to when it is all updated. Regards Joe All kudos should be for Bernie! He has done and is still doing a terrific job! Thank you so much, Bernie! Cheers, Maarten
|
|
|
Post by Maarten on Sept 3, 2017 4:21:25 GMT -5
With reference to my post of Aug 31, 2017 at 3:10am (see above), I have changed in the [contact_points] the static_pitch from -1.0 into -0.15, the result being the lowest step of the extended air stairs having become visible.
Cheers, Maarten
|
|
|
Post by Bjoern on Sept 3, 2017 9:05:57 GMT -5
The static_pitch value doesn't do much apart from slew and initial aircraft loading. As per the SDK doc: "The static pitch of the aircraft when at rest on the ground (degrees). The program uses this value to position the aircraft at startup, in slew, and at any other time when the simulation is not actively running. " So for actual use in the simulator, you'll have to edit the contact points for the nose wheel as per: msdn.microsoft.com/en-us/library/cc526949.aspx#mozTocId836373Focus on parameters 4,9, 10 and 11. IIRC, the best procedure is emptying the aircraft (zero payload, zero fuel), then adjusting the vertical position and static compression until the wheel isn't sunk anymore and then filling the plane up to MTOW and working the static compression,and compression ratio. Damping ratio can be adjusted last. It's tedious as is requires trial&error, but it's well worth it. A method for a quick plane reload (button on the panel?) comes in handy here.
|
|
|
Post by Maarten on Sept 3, 2017 10:59:02 GMT -5
The static_pitch value doesn't do much apart from slew and initial aircraft loading. As per the SDK doc: "The static pitch of the aircraft when at rest on the ground (degrees). The program uses this value to position the aircraft at startup, in slew, and at any other time when the simulation is not actively running. " So for actual use in the simulator, you'll have to edit the contact points for the nose wheel as per: msdn.microsoft.com/en-us/library/cc526949.aspx#mozTocId836373Focus on parameters 4,9, 10 and 11. IIRC, the best procedure is emptying the aircraft (zero payload, zero fuel), then adjusting the vertical position and static compression until the wheel isn't sunk anymore and then filling the plane up to MTOW and working the static compression,and compression ratio. Damping ratio can be adjusted last. It's tedious as is requires trial&error, but it's well worth it. A method for a quick plane reload (button on the panel?) comes in handy here. I see. In that case I'd better leave the [contact_points] section of the aircraft.cfg in peace. A bit too complicated for me, and of course I don't want to frustrate Bernie's great work. There's always the paint shed waiting for me to become active again. Cheers, Maarten
|
|
|
Post by leutnantwerner on Sept 4, 2017 1:35:19 GMT -5
Hi,
thank you Maarten and the others for the kind words.
The main stairs are definitely too long for this new model. I changed the fixing point, because of the new fuselage, and I gave the landing gear other compressions between empty and fully loaded.
I will remove the last step and so shorten the stairs at all.
Thanks for the advice.
Cheers Bernie
|
|
|
Post by leutnantwerner on Sept 4, 2017 7:20:18 GMT -5
H, just fixed the stairs and some none textured parts as well. But as one see, the nose gear seems to be a little up above the tarmac at Hamburg, even I adjusted the high as proposed before. That's really an annoying game to get the wheels to the ground. Cheers Bernie
|
|
|
Post by Maarten on Sept 4, 2017 8:11:06 GMT -5
Hi Bernie, Now that I see you are "ironing out" some little issues, I thought I should let you know that there are two minor issues in the 2D panels (not in the 3D). When starting the CV340 in the 2D panel, the toggle of the retracting/extending mechanism is in the "off" position, like the other toggles. (which at that moment the normal position) However, at the same time the landing light housings themselves are in the extended position and it is impossible to correct the in the 2D panel. (using the 3D panel the retraction/entension toggle functions fine but I'm a staunch 2D "pilot" ) I wonder if that hitch could be corrected, since I don't know how to do that myself. When starting the CV440 in the 2D panel, the toggle of the retracting/extending mechanism is in the "on" position whereas the other toggles are in the normal "off" position. The landing light housings are in the extended position and contrary to the CV340 the retraction/entension toggle function fine in the 2D panel (and in the 3D panel too). I wonder if that tiny hitch could be corrected also, since again I don't know how to do that myself. That is all I have to nitpick. I hope I'm not a hole in your head now. Your Convairs rock and so do you! Cheers, Maarten
|
|
|
Post by Bjoern on Sept 4, 2017 11:45:50 GMT -5
Here's a tutorial for setting up contact points, using the model in your modeling tool of choice as reference: www.mudpond.org/contact_points.pdfIt also explains static compression and compression ratio. You do, of course, not require a modeling tool to adjust the contact points as long as you follow my previous advice and load/unload the aircraft appropriately in the simulator.
|
|
|
Post by Maarten on Sept 4, 2017 14:42:07 GMT -5
Hi there, Just struck on a promotional movie featuring the Convair 240, 340, 440, T-29, C-131 and R4Y. Evoked memories of two pleasure flights I enjoyed in resp. Nor-Fly's 440 LN-MAP (1979) and Norske Metropolitan Klubb's 440 LN-KLK (1983), both ex-SAS. The video includes the genuine sound of the Double Wasp R-2800 engines that powered the Convairliner. www.youtube.com/watch?v=tnqDYa3LhogCheers, Maarten
|
|
|
Post by Pixel Pilot on Sept 4, 2017 17:09:07 GMT -5
If you watch at the 4:00 minute mark a takeoff is made on one engine. At 4:13 as the plane passes by you can clearly see the deflection in the rudder to accommodate all the power coming from one side. I was thinking that your leg could tire out relatively quickly under those circumstances. Oh that's right, that was back in the day when men were men. At 1:55 the narrator says the range is 800 miles and cruise speed is 300 MPH. Decades ago I read in Flying magazine that the only time you talked about the speed of an airplane in MPH was when the salesman was trying to sell it to you. I guess that goes for range too. Good video. Worth the time to watch it.
Ed
|
|
|
Post by leutnantwerner on Sept 5, 2017 6:33:07 GMT -5
Hi, with all the here mentioned faults plus some I have found, there is a major update avail. To make it a bit easier for you I brought the basepacks to this new level. Cv340 BasepackCv440 BasepackNew: Add missing gauges and textures, night lighting in the vc now works, all cargo doors opens now, main air stair shorted, contactpoints adjusted, chocks at the wheels when parking brake set, etcetera ... Install: 1) Download the basepacks above. 2) Remove the "BB CV-440" and/or the "BB CV-340" directories "aircraft" main directory. 3) In the "gauges" directory remove directories "BB_cv340" and "Cv440_radio". 4) Save the basepack zip-file content to the respective directories. Cheers Bernie
|
|
|
Post by Bjoern on Sept 8, 2017 15:50:15 GMT -5
I sure like how this project has come along. If you publish the next update, I'd appreciate a mention in the readme, if only for the weather radar (see item #4 of the VSWXR license).
|
|