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Post by stansdds on Jan 19, 2020 8:26:28 GMT -5
It is looking and sounding quite impressive. We are still waiting to find out the computer spec requirements. My old computer really needs to be replaced, but I am holding off for a bit longer.
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Post by Wolfgang on Jan 21, 2020 13:30:50 GMT -5
Hi,
this video could be the answer to your question
Cheers Wolfgang
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Post by Wolfgang on Apr 22, 2020 4:36:29 GMT -5
Hi again,
here are the official specs:
Cheers Wolfgang
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Post by stansdds on Apr 22, 2020 6:17:21 GMT -5
Thanks for posting. We now have guidance on what sort of computer will be required for MSFS.
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Post by Pixel Pilot on Apr 22, 2020 7:04:41 GMT -5
Thanks Wolfgang. I was waiting for them to release the computer specifications. I am using a 9 year old machine and was hoping to upgrade in the next 3 to 6 months.
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Post by Wolfgang on Apr 23, 2020 19:59:30 GMT -5
Hi,
I would wait with upgrade until the next generation of GPU's are widely available. The rumors say, that it will be late summer or fall. Also it could be possible that AMD and/or Intel do something with a new or refreshed CPU generation. IT's also said, that FS2020 can adress and use up to 16 cores, so AMD latest CPU's could be a better choice.
Cheers Wolfgang
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Post by edakridge on Apr 24, 2020 5:24:40 GMT -5
I also wouldn't take those specs at face value. Remember that Micro$haft is going for Max Sales not max customer satisfaction. I remember when FSX was released there was the same hype and the same sort of minimum specs. It was impossible to get more than 10 FPS without all the sliders being at minimum and that was on a high end computer of the era. Caveat Emptor! (Buyer Beware)
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Post by Wolfgang on Apr 24, 2020 6:23:34 GMT -5
Hi Ed,
FSX isn't a good example in any aspects of performance, because FSX was designed for only one core with higher CPU speed ( GHz wise ) The later patched multicore support is and was only a makeshift, not a real solution to the changes in processor design. The Aces team back then, has overslept the development and that's for sure one reason they got dissolved within MSFS.
But as always in the past, the new sim will be at the edge of the possibilities. I don't think you will get 60 fps or more, even with a today's high end CPU/GPU Combi. More likely is 25 to 30 fps. What is heard from alpha testers, confirms this assumption. Also keep in mind that this sim will be not final at the time of release. Many things had still to be done, like AI, VR etc. The team appreciates a ten year development, beginning in 2020, and that's the crucical point to me, because it sounds realistic and not shot from the hip.
Cheers Wolfgang
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Post by edakridge on Apr 24, 2020 6:49:15 GMT -5
From what I have been hearing behind the scenes is that they are not accepting alpha testers with anything less than top of the line computers. (I7-9800,32 GB ram, GTX 2080, etc) And with Micro$haft's past track record, (Windows 10, Vista, ME, Bailing on the flight sim community) I have some pretty bad trust issues with them. All that I am saying is that when something looks too good to be true it usually is.
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Post by Jorge on Apr 24, 2020 7:15:23 GMT -5
Finally have some stability with my computer. Not a good time to have any issues, but seems it will be stable for a little while, hopefully. Saw this on youtube: www.youtube.com/watch?v=uq8iMsFZF7EIt's a comparison from last December (2019) comparing FS2020 with X-Plane-11. If you view it to about 3 min into the video, you will see that you MUST have an internet connection for it to work. ALL THE SCENERY will be STREAMED LIVE from their servers, and it will be updated from time to time so that you will ALWAYS have the LATEST REAL WORLD information and data with regards to scenery. In other words, it appears you won't be able to "retro" the scenery since it's basically "Google Earth" for lack of a better comparison. For me, personally, this means I'm not even going to consider it. My "modern" set up is now FSX-SE with FS9 for my vintage stuff. When my computer isn't overheating or dying on me, I'm trying to retro my FS9 set-up even more with a few changes I've found, something that may not be possible with this new sim. We'd have to see what options are available if/when they come out with an SDK. There may be some changes since this video was made and there may be more in the future, but considering the detail of the world and the fact you would need insane amounts of memory to run the scenery "on board" your computer, it does not surprise me that you would need an internet connection to get a feed with the fidelity of what we are seeing. Besides, internet connection is the only way they will be able to tap into the X-Box generation later on since those things are game consoles and not computers in the traditional sense. Good luck and hope everyone is doing well! Regards, Jorge Miami, FL
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Post by edakridge on Apr 24, 2020 7:27:11 GMT -5
Jorge, you are absolutely correct about the internet connection, but I read on the FS Developer forum that third party scenery would be possible. The minimum spec of 20 MB internet seems a little sketchy though. I have (Supposedly) 50 MB and often all I get is about 30 down/2 up. If you read your internet provider's fine print it always says "Up to" 50 MB, etc. How quickly the scenery's initial download for each session will load remains to be seen as does stutter, pauses, etc as new scenery loads during the flight. Just something else to think about.
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Post by Tom/CalClassic on Apr 24, 2020 9:51:57 GMT -5
There will supposedly be a way you can carve out areas that will not load scenery from the net, and you can create your own in these areas. But in these areas it will probably look much like P3D does today.
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Post by Pixel Pilot on Apr 24, 2020 12:20:29 GMT -5
Thanks to everyone for their comments. I think it's good to wait until the next generation of CPU/GPU's are available. I haven't decided yet which way I'm going forward in terms of the simulator to use in the future. I have FSX but do all my flying in FS9 with the backdated scenery/aircraft available from or through Calclassic. I'm just concerned that in the long run FS9 will no longer run on Win 10 and we will be forced to move on. Right now I'm leaning toward P3D because I don't want to get into a subscription situation and I'm thinking that's what MS is going to do with FS2020. All that downloading from GE has to be paid for. Just my thoughts.
Ed
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Post by Wolfgang on Jun 12, 2020 7:37:55 GMT -5
and then the drool ran out of my mouth......
Did you noticed the words "historical data" ? And the decision for a swiss company, testifies foresight for this and upcoming times
Cheers Wolfgang
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Post by mrcapitalism on Jun 12, 2020 19:59:39 GMT -5
Meh,
The guys at HiFi (Active Sky) have been using basically the same principles to inject weather into FSX/P3D for years now. This is a very close description to how AS claims to recreate localized weather. Of course the new simulator allows for many more cloud layers, types, and finally visible precipitation areas.. but other than that petty par for the (greatly improved) course. I'm sure Meteoblue's professional weather models will improve the experience, compared to HiFi's consumer weather models.
But that seems to be the common theme with this franchise. Addons take the simulator in new directions, and the core simulator incorporates, refines, and expands those developments into the core software. Glad to see us back on track. Here's hoping for built-in centrifugal supercharger support (LOL).
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