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Post by jwh on Mar 29, 2018 3:57:40 GMT -5
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Post by chris_c on Mar 29, 2018 10:53:04 GMT -5
Thanks for these. I recall flying into Lahr on the Canadian Forces Boeings (CC-137 available at HJG) and it seemed from the cattle-section that the descent was always very fast and steep and normal take-offs felt like they used every inch of runway with a near vertical climb out. The CC-137 could do Winnipeg-Lahr non-stop but westbound flights always needed a tech stop at Shannon.
A little factoid from the Cold War was that airfields in West Germany were omitted from the topographic maps in the 1:25,000 and 1:50,000 scales. In place of the runways and airfield infrastructure conventional signs was - nothing. Presumably the intention was to prevent their being targeted by Soviet forces using captured NATO maps.
Chris
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Post by Bjoern on Mar 29, 2018 16:31:20 GMT -5
Someday, when I've got time and motivation to expand upon it, the data from these charts might find its way into my 1980s FSX environment. The fortified border and some bases in the east with a bit of traffic are already in, but the west is mostly barren. A little factoid from the Cold War was that airfields in West Germany were omitted from the topographic maps in the 1:25,000 and 1:50,000 scales. In place of the runways and airfield infrastructure conventional signs was - nothing. Presumably the intention was to prevent their being targeted by Soviet forces using captured NATO maps. Heh, as if they didn't already know... I bet each larger military installation in western Europe had a warhead with its address on it, there were a few Soviet military observers in the west as well as quite a few StaSi employees. One of the more amusing cases of espionage: translate.google.com/translate?sl=auto&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=https%3A%2F%2Fde.wikipedia.org%2Fwiki%2FManfred_Ramminger&edit-text=
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Post by Stromer on Apr 6, 2018 12:17:18 GMT -5
I need photos of airports that were used in the definition of "Vittles". I often simulate the Berlin AirLift. For example: WiesbadenAs we know, the Wiesbaden Air Base played a huge role in Berlin AirLift. I fly there very often. But the scenery that exists is very sad. There is not anything on this air base. And I decided to improve it. Here's what I got: But!This Wiesbaden... has nothing to do with this: I decided to try and fix it. Found only this scheme: www.mil-airfields.de/germany/wiesbaden-airfield.htmlBecause of the terrain features and the lack of photographic materials, it is far from the original. But I think it's better: I had to put a fence, so that nothing was stolen ... )
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Post by Dennis the menace on Apr 6, 2018 20:15:26 GMT -5
Very nice.
Man, that is some terminal. Looks like it was an old castle or mansion or something. I'm wondering when Wiesbaden had airline service last - probably before the war.
If you are using Instant Scenery, you can use it to create an exclude that will get rid of that modern FS gas station. Right click and choose create exclude and draw the box around the object and it should work next time you start FS (usually!).
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Post by Stromer on Apr 7, 2018 1:47:26 GMT -5
You're right, the terminal looks like an old castle. This is my first job. Trial. I wanted to make the airport so that it looked a bit like the real Wiesbaden and installed at least some terminal and see the compatibility of buildings (the terminal consists of five buildings and a АТС tower). I will change it later. I need fotos. But I have limited number of ready objects I used the ADE program.
But with a gas station I have a problem. I do not know how to remove it.
Vlad
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Post by Tom/CalClassic on Apr 7, 2018 12:33:51 GMT -5
If you use ADE, just remove the fuel station and I think it goes away? If not, click the button with the yellow square and draw a rectangle around the fuel station. Then set it to Exclude All. Make sure all BGL files created by ADE are copied and pasted into an active scenery folder, if you don't compile directly into one.
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Post by Stromer on Apr 7, 2018 16:05:25 GMT -5
Thank you Tom!
I copy the file into a separate folder, and then I connect by Scenery Library.
I found what the ATC tower looked like. I will have to redo a lot.
Regards Vlad
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Post by Stromer on Apr 8, 2018 14:31:36 GMT -5
If you use ADE, just remove the fuel station and I think it goes away? If not, click the button with the yellow square and draw a rectangle around the fuel station. Tom, tell me more, how to do this?
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Post by Erik on Apr 8, 2018 18:30:42 GMT -5
Hi Vlad, What you did there with ADE I like a lot, and the screenshots that show it are very nice as well! Hopefully the following helps to illustrate what Tom suggests. The shots are for FS9 so I hope it works the same with FSX. I. If you started by importing the default ETOU you will have the Fuel Trigger at your screen. You should be able to delete it in ADE and after compilation it should be gone in FSX. II. If that doesn't work, you could try to exclude it via ADE. (For this method too, you would have to start by importing the default ETOU into ADE, otherwise you won't have the fuel trigger as an object. You probably did that anyway as it would be extremely hard to edit the airfield otherwise.) Good luck, Erik
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Post by Stromer on Apr 9, 2018 2:14:50 GMT -5
Many thanks,Erik
Vlad
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 9, 2018 3:06:06 GMT -5
I use this scenery "ETOU Wiesbaden" found somewhere and excluded some objects as best as possible. Maybe historically not quite accurate but IMO still acceptable.
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Post by Wolfgang on Apr 9, 2018 16:37:25 GMT -5
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Post by Stromer on Apr 10, 2018 2:36:21 GMT -5
Aviavirt, Wolfgang, thank you!
Aviavirt, I have Wiesbaden for FS2004. But there I have one unpleasant problem. This is Land Class.
I have almost finished making the airfield. I tried to do everything in real size. Except for one little thing. In the evening I will make screens. As I wrote before, I like to simulate the Berlin AirLift I tried to make it so that Wiesbaden was at least somehow similar to what he was in those years.
I did not paint asphalt. I think that then it was not. Although it is not difficult and not long.
The main problem is buildings. Especially the building with an ATC tower. I can not find anything suitable.
Cheers Vlad
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essub
ConvairLiner
Posts: 82
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Post by essub on Apr 10, 2018 4:37:05 GMT -5
hi everybody,
just some Information based on my own findings concerning german air bases. The best scenery available is to be found in AVSIM under etou_js.zip for scenery fs2004. In my opinion this is the best representation of ETOU to be found but shows the more or less actual situation.Therefore backdating is necessary. The ATC/Tower which is integrated into a large Hangar is pretty close to reality and I consider it to be excellent. For a scenery as of the 50ies one must exclude the hardened shelters on the northern rim of the airfield and many of the barrack an other infrastructural Buildings south of the apron. Good material with Fotos and layout maps are to be found on a Homepage called USarmygermany.com (I think, this is the correct name). This page has a lot of information about many US installations in Germany covering the period from 1945 to ca. 2000. I use this always to get Infos about US air bases which helped me much to backdate Ramstein to a more or less scenery as of 1958-1959. Searching for Wiesbaden ETOU 1958 via Google brings many references with pictures, drawings and of course written info about this air base, which housed many different USAF Units temporarily during the 50ies - air Transport Units as well as reconnaissance units. Surprising might be that the first flights of the Lockheed U-2A over Soviet territory took of from ETOU in 1956. This was done only briefly before being transferred to bases in Turkey and Pakistan. RB-57 were deployed at ETOU also but also transferred - some of them to Frankfurt Rhein-Main 20km away from where they were doing recon/elint/sigint flights along the Warsaw Pact borders until the mid-60ies, I still remember the RB-57D and later RB-57F taking off from EDDF - always a big show of noise and exhaust. I apologize if I gave information which might be already known - anyway , maybe some of it helps, I hope so.
Cheers to everybody - and CalClassic is just great.
Kalle
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