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Post by braselc5048 on Jan 17, 2014 14:34:13 GMT -5
Here's what I've found works in FSX, doesn't work in FSX, and works with a little but of work. Useful for anyone who wants to fly A2A's b377.
LeGuardia: Update and correction - Has several issues, I'm working on fixing some of them, almost done.
Now it's almost ready! Now updated, super detailed (tons on detail added, including the complete street side), and on flightsim.com
Idewild - has issues, doesn't really work - floating control tower. Among others
Portland - Black parking ramp, but otherwise works, I was able to fix that in Model Converter X, though.
San Francisco - invisible terminal.
LHR - complete mess, up to and including modern jetways. --Perhaps not as big of a mess as I thought, I'll get around to trying a new exclude sometime soon.
Paris Le Bourget - minor transparency issues, I managed to fix it, although the night map texture is missing for some reason.
Now fully updated and uploaded to flightsim.com!
Liverpool Speke - major issues with the ends of the runway being in the water, and of course water rising up out of the sea to meet the runways. Darn, that was my favorite british airport. Anybody know how to fix that? I updated it, uploaded to flightsim.com only to discover that it's far smaller than I though it was, and the airport is dwarfed by 4 engine birds.
Shannon - same issue as Liverpool Speke, although not quite as bad. Update and correction - setting the mesh resolution to 38 reduces the coastline issues to only a minor quibble, perfectly fine to fly there.
Gandor - compatible, although if you're really picky you could put a radio tower through model converter, but it's next to impossible to see. Correction: the tower is part of the CalClassic libraries, so updating that fixes it.
More to come.
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Post by braselc5048 on Jan 17, 2014 19:58:03 GMT -5
Tel Aviv - compatible, but the large number of transparencies around the terminal makes it more important then usual to update the libraries, as well as some people contained in the scenery itself.
Beirut - Works perfectly, except that it's along the shore, and there are coastline issues with the water rising up to meet the terrain.
Checking LHR again - yep, buildings are missing, jetways are stranded in the middle of the tarmac, complete mess.
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Post by Tom/CalClassic on Jan 18, 2014 16:54:17 GMT -5
Hi,
Kenny will be working on a final update to the Classic Libraries files, and then I'll upload it. You will:
1. Install the Classic Libraries mega download into FSX.
2. Install Kenny's FSX update over that.
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Post by circleman on Jan 19, 2014 1:06:35 GMT -5
Thx to kenny and tom. Nice to have classic scenery objects in fsx. Much obliged.
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Post by braselc5048 on Jan 23, 2014 14:00:43 GMT -5
Hi, Kenny will be working on a final update to the Classic Libraries files, and then I'll upload it. You will: 1. Install the Classic Libraries mega download into FSX. 2. Install Kenny's FSX update over that. Any chance the ag-trees.bgl (approximate name) is finished? I've tried updating it myself for Nice airport in france, but end up with weird results (the trees don't rotate to face the camera (?) and are only visible from one direction (the wrong side)). The decorative shrubs.bgl I suspect has the same problem.
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Post by Tom/CalClassic on Jan 23, 2014 16:34:59 GMT -5
Unfortunately, objects cannot be a sprite (rotate to user) in FSX. The rotate to user command was removed. So they can either have the incorrect FS9 transparency (cannot see objects behind them) or they cannot rotate. It's better to replace the trees with others that don't do that (like Matt's Trees). I replace those problem trees with copies of the better trees using the same GUID so they get replaced in FS automatically.
BTW, to fix the "wrong side" problem use the Transform/Rotate command in MCX before exporting.
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Post by braselc5048 on Feb 16, 2014 18:50:20 GMT -5
More airports:
Africa 1960 package- compatible, no conversion needed (except for one airport, can't remember which, didn't check the airports without custom terminals).
Berlin Tempelhof - compatible, but there's a few sections of dirt showing in the middle of one of the curved taxiways - I think that it's a quick fix (add a non-connection taxiway along the centerline), although if those long, curving taxiways are supposed to be straight, then there's a much bigger problem. -Edit 5.20.2017 - the "Berlin aerial photo" included by default in FSX is showing for the ground texture, rather than the usual airport background. There is also an area of trees inside the airport fence which I suspect shouldn't be there.
Pacific Northwest package - I have Portland fixed. Experience with Le Bourget suggests solutions to many of the invisible buildings in other airports and other sceneries.
Paris Orly - well, noting quite looks bad, exactly. I just suspect that a large number of buildings are missing.
Paris LeBourget - update - there actually is a night texture, that somehow got left out of the download. Wolfgang has it, email him for it. I've converted the terminal into FSX, and I could send it to anyone who has permission to upload it. May I suggest a version 2.0 for fs2004 with the night texture for the terminal in it? Now updated, see above.
Nice, France - used better trees, doesn't quite look the same (I might consider using a different tree), otherwise beautiful. Well, except for the border between the concrete square pavement and the dark paved areas, beyond my abilities to fix (a large number of other sceneries have the same problem, but not as bad)
Now updated fully to FSX! (Including the pavement issues.)
And the French Mediterranean coast in this area is absolutely stunning at dawn.
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Post by braselc5048 on Mar 4, 2014 15:09:00 GMT -5
Indochina package - mixed bag. Due to the large number of objects in the library, especially people, that library really requires updating. As for the airports:
Phnom Penh (VDPP): compatible.
Siem Riep (VDSR): compatible.
Da Nang (VVDN): compatible.
Rangoon (VYYY): requires work, multiple solid black areas on the ground, suspect texture needs converting
Vientiane (VLVT): tower issue, regarding railing, not a showstopper, although it might have simply been something I missed in Model Converter.
Savannakhet (VLSK): needs a new exclude - trees in the middle of the runways and taxiways.
Pakse (VLPS): black area again, likely the same texture.
Saigon (VVTS): once again the black areas.
Mandalay (VYCZ): Huh? What the? OK, how the heck does this happen? Everything is fine, except the exact area enclosed by the airport fence, and nothing else, is a lake (i.e. the entire airport). Weirdest problem yet encountered.
Rest of airports: didn't check.
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Post by braselc5048 on Mar 4, 2014 18:54:27 GMT -5
Calcutta Dum Dum: compatible
Singapore Paya Lebar: compatible
Jakarta Kemayoran: comptable, don't remember if the main terminal needed a pass through Model Converter or not (for the sign, probably can live without doing it if it was even needed).
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Post by braselc5048 on Mar 4, 2014 18:56:48 GMT -5
Anybody want to take a crack at fixing coastline issues at shannon and Liverpool Speke? It would be much appreciated.
See above.
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Post by jacklyon on Mar 5, 2014 4:02:01 GMT -5
oups i not saw before this thread thanks for all information! i wilĺ read it carefull
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Post by jacklyon on Mar 5, 2014 4:07:25 GMT -5
i will try to fix liverpool problem with sbuilder i keep you informed
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Post by braselc5048 on Mar 5, 2014 19:25:00 GMT -5
Thanks!
Somehow I missed this one:
Karachi: Taxiway signs in the middle of the runway. Needs new exclude for taxiway signs. Also, at night the sides of the terminal glow a bright white (?). That will need fixing too, it will be a quick fix though.
Now updated to FSX.
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Post by braselc5048 on Mar 9, 2014 6:16:06 GMT -5
Good news for transatlantic flyers! Setting the mesh resolution to 38 meters from 76? meters fixes the worst of the coastline issues for Shannon. There still are some, but no coastline editing is needed, after all. Instead, all that's needed is a new flatten, or edited flatten, that is slightly different at the area where the tarmac is a short distance from the water, separated by a low bluff. As is, changing the terrain mesh resolution makes it good enough to fly, at least in my book, considering the rather remote location at the airport where the water issues are.
For Liverpool, there's no such luck, nor was there any possibility of it, coastline editing is needed. Good luck, jacklyon!
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Post by braselc5048 on Mar 9, 2014 6:33:50 GMT -5
Trucial States 1961: All except Das Island are compatible. Das Island is more or less in the water, massive coastline issues. Also, the RAF addon you're supposed to get has its name spelled wrong - lots of confusion trying to find it. Hopefully I'll check the compatibility of Tehran today, or failing that, soon. Which is despite it being installed for some time, and even having flown past Tehran, the whole city easily visible off the the right side, en route from Paris to Karachi (which I managed to completely forget about its compatibility issues when planning the flight). The reason I haven't checked it yet is that it looked a little... modern, in the preview screenshot. --Edit: Tehran is more or less as it should be, except for the very important issue that the terminal is completely invisible, and every last thing I've tried hasn't worked. So, not compatible. Also - off to the northeast of Tehran is what I named Cone mountain, a perfect cone, which in spring is perfectly white with snow above tan hills. Looking it up, Cone Mountain i actually named Mount Damavand, and is 18,000 ft tall. Which is odd, since it looked nowhere near that high. Mount Ararat is 3000 ft lower, and was visibly much higher. On the other hand, we flew pretty close to it, and the wiki suggests that Damavand was over 20 miles away. (Mount Ararat was a completely unexpected, and I wished I could say I planned that, but I was surprised to see it out the right window, and only discovered which mountain it was by looking at a map. Also, the textures in southern Germany and Austria along the flight path tile horribly, a tiny repeating texture as far as the eye can see.) For a laugh: Dubai, today a world airline hub, in 1962: No pavement, and traffic cones to mark the taxiways! Amazing what decades and oil money can do.
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